For a time he was reading many websites and forums that Blizzard was considering the possibility of adding an item shop that could be purchased with real money in their MMO. Yesterday, Blizzard has confirmed they will definitely add that store in your game World of Warcraft.
As we read in the forums of Battle.net , Blizzard has studied the benefits that can be the use of an in-game store, and they are clear. Due to the loss of many users of the game, in part because of their high monthly fee and reducing the difficulty of the game since its inception, Blizzard must find new sources of revenue to enable the company to maintain its business and its servers.
The micropayment system is gaining much boom in recent months. Most of the Android and iOS games carry this type of transaction. With them you want to allow users to play for free to do so and also allow users who are willing to pay to obtain benefits and facilities.
Users do not quite understand why this decision. World of Warcraft is not a Free to Play game, though free to play until level 20, but to play you have to pay every month a subscription of 13 euros, aside from buying the corresponding expansions whenever Blizzard decides to expand the game.
For now, Blizzard store pets and contain specific objects, but gradually expanded its catalog based on player feedback, for example, allow you to purchase special armor in exchange for money and even facilitate leveling for users who can not spend hours in front of the game.
Blizzard not be the first MMO game that includes in-game microtransactions. Guild Wars 2 takes some time selling "gems" in order to change them in the game for special items. According to recent data published Guild Wars 2, your system has been a success, but, unlike World of Warcraft, do not pay monthly to play.
What do you think the decision to Blizzard? You think it's a wise decision or eventually become a game in which most pay will be the best?
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